@pasamio If there were a “dislike” button, I’d gratefully click it under your posts. Probably that’s best there’s not, as this oblige me to explain why I can’t give you any credit.
1) Deadlines are a tool, not an aim by themselves
Like every tool, they have to be used with care, knowing what they are done for, and how they work.
We all know videogame companies that use deadlines. Just, you know instantly whenever a company relies essentially on deadlines instead of priorities such as “working features” for instance. You’ve got a good exemple of respected deadlines over respected priorities with Dawn of Man, just look at the comments here. Dawn of Man doesn’t seem to be a “bad” game. Just, that’s “a” game. Then they’ll make another one, period.
As for me, I’m grateful the guys at Uncasual Games decided to follow the HBO path with GoT season 8, when they decided they preferred to delay the release instead of making anything that could look like a Red Sonja. This doesn’t mean I’m not impatient playing the game or watching the new season. Just, I don’t wanna be disappointed, sad and angry when at last I may taste it (intended spelling here).
2) What lessons do you think you may give anyone?
Reading your posts (that’s done very fast for sure), I understand:
- you throw money at a number of game teams;
- you wait and see if they fail or not, and don’t care if they do it or not;
- you spend one hour of your time reading months of discussions and messages;
- whenever you feel this is a fail, you post despising lessons about management.
Fine. Just, did you read the presentation of the game, when you backed it? A new engine, fidelity to history, a defined vision, quality over quantity, no extra bonus that would need time needed for a long development phase, one platform for a number of DLCs if working well.
In one word: you’ve never been told you could expect A.C. to be a basic, usual, flavorless videogame. Anyone having the very basics on videogame industry–even as a casual customer–perfectly knows that can’t be easy to make, and delays are to be expected. That was clear from the very beginning.
The point is you blatantly missed your target when backing this game. No need to give anyone management lessons. The simple fact is: you failed, you missed your aim, because you have been lazy when not reading the explanations given by the team.
Now, why would you want anyone to consider your views with any seriousness?