I do not recall asserting that “most societies in the Neolithic Age were egalitarian.” Please point to me to where I said that and I will correct it.
Did you mean when I said this:
Examination of those inhumed at many sites, e.g. Çatalhöyük (Haddow, S. (2016). Çatalhöyük), have shown the presence of a rather egalitarian society (this is based off of the burial objects, position within the settlement, and a general analysis of the probably health of the individual, based off of their remains).
The following sentence said this:
While such examples are hardly conclusive of the entirety of the Neolithic
I was speaking of the absolutism of gender norms and roles often depicted in the media (e.g. movies, books) where males and females are tossed into static roles. The very existence of even a single site where this wasn’t the case destroys this absolutism. My comments do not speak of gender roles (in common) as out-of-date, but rather the gender role narrative depicted in common media. Below is my quote which makes this, I hoped, clear.
Prehistoric books, games, movies and TV often heavily enforce the notion of hard and strict gender roles in ancient society: Men are warriors, hunters and artisans. Women mothers, gatherers and perform domestic functions. Luckily, this out-of-date notion isn’t really supported by the evidence
I’m not sure you are arguing against my position. =/
You literally restate some of my points and say they are counters to my points.
For example, you say:
It wouldn’t be a very realistic game if it forced me to have a egalitarian society where half my army/raiding party was made up of women and half my chiefdom leaders were women, and half of everything military related was women
But I said:
Let the user define this or be egalitarian. These seem like the only two realistic options.
The understanding of male and female roles in society is far from a settled debate. Speaking of a broader social trend and ignoring significant cultures, such as Catalhoyuk, could be seen as just as detrimental to the model as to focus upon them. This is why I prefer a neutral position.
There are literally dozens of books and hundreds of papers on this topic and none settles the debate. I’m sure we can each find ten more papers which make valid, empirical arguments for both positions. This is because we see evidence for both. The Neolithic isn’t a homogeneous, either way.
The point I was making was that, with a large time span and diverse Neolithic cultures, it makes more sense to allow for some variation on the patriarchal model such that women might sometimes wield a weapon or a man might weave upon a loom. I agree that patriarchal societies were likely common and many arguments (I’ve read many papers/books on this) are quite good for your point, as well as the supporting evidence. The problem is that this isn’t a total picture of a complex and multifaceted period.
Because if the objective is to achieve authenticity then there should be ‘male’ and ‘female’ tasks at some point in the game
Perhaps this would have been more in line with my position if it had been, instead, written as:
Because if the objective is to achieve authenticity then there should be more frequently ‘male’ and ‘female’ tasks , with occasional crossover, at some point in the game
So complex is the model of gender within the neolithic, that it cannot even be exclusively mapped to a binary state, but rather a binary norm. As an example of an exclusion to a binary state is the evidence for third genders being expressed at this time, however uncommon. The point I make here is that gender and gender roles may have an overall trend, but instantiations are not static and should not be enforced in an exclusive manner.
I don’t think how good you handle a bow or a club has anything to do with gender EXCEPT for physical attributes
Also, my point here may not have been fully understood as you restarted most of the intent behind my statement as a rebuttal to my statement.