v0.2.9.1 Knowledges & requirements
CHANGES:
.0
- Historical knowledges and requirements.
- Cultural hair styles and clothes.
- New building : Neolithic round house.
- New building : Mesolithic menhir.
- New fences : small & wattle fences.
- New animal : Wild dog.
- New river : Tajo and tributaries.
- New plant : Allium.
- New resources : Roots and Mud.
- Steam cloud saved games.
- Neolithic city visuals.
- Landmarks in the regional map.
- Food preferences for humans.
- Steam achievements.
FIXES:
.1
- Knowledge learning and forgetting tweaks.
.0
- Visual issues in tool piles and loads.
- Grass growing improved.
- Switching audio device while playing.
- Stuck notifications after loading a game.
- Bow hunting & chopping effect.
- Visual issues with hair and hats.
- Texture problems when close of some animals and buildings.
- Problem reports in gathering groups when pausing.
- Group of migrants canât reach the tribe in some local maps.
- Empty migrant groups after Neolithic period.
- Resources missing when arriving to a new settlement location.
- Crash when double-clicking the disband button in an area.
- Biface craft specific animation seated in rocks.
KNOWN ISSUES:
- Rivers are not carved correctly in some locations.
- Saved games could become obsolete after an update.
- Temporary performance hiccups are expected when changing graphics settings.
PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.
- Please send us a report if the game crashes and write down report number.
- Please use the Steam âPlayersâ forum to post your feedback, bugs & issues.
- Please mod creators: Update & upload your mods when required.
WHATâS NEXT?
Next we will implement neolithic agriculture and will improve environmental visuals.
HOW CAN I SUPPORT THE GAME DEVELOPMENT?
If you want to support Ancient Cities development, please write a review on the Steam store page.