Ancient Cities v0.2.5.3 Christmas hotfix

This update fixes some issues in the previous version and includes a pair of Christmas goodies.

v0.2.5.3 Christmas hotfix

CHANGES:

  • Some non-historical but cute Christmas items.
  • Manual tasks removed in work groups for simplicity.
  • Clear tool explained in the tutorial.

FIXES:

  • Behavior reporting issues.
  • Deer horns are not in place.
  • Tool lack report blinking for hunting and chopping.
  • Storage areas over services not working properly.
  • Honey stumps disappearing.
  • Couple creation and reproduction issues.
  • Pit placement disappear.

KNOWN ISSUES:

  • Rivers are not carved correctly in some locations.
  • Saved games could become obsolete after an update.
  • Temporary performance hiccups are expected when changing graphics settings.

PLEASE, KEEP UPDATED YOUR GRAPHICS DRIVERS.

  • Please send us a report if the game crashes and write down report number.
  • Please use the Steam ‘Players’ forum to post your feedback, bugs & issues.
  • Please mod creators: Update & upload your mods when required.

WHAT’S NEXT?

Next feature in Ancient Cities game Now working on ‘Biological families’.

HOW CAN I SUPPORT THE GAME DEVELOPMENT?

If you want to support Ancient Cities development, please write a review on the Steam store page.

2 Likes

The link to the roadmap is broken.

Try again :slight_smile: It is working for me :slight_smile:

I think that gates should engage with walls. Currently, gates cannot be engaged with walls. See screenshot. Gate is over wall:

Same happens with wood walls.

1 Like

Hi, I’m experiencing a bug where all of my buildings are seemingly inaccessible for no reason. Any ideas how to overcome this bug?

1 Like

Okay, so an update to this bug, I deleted one of my buildings and suddenly everything was accessible again. I’m going to keep the save file where this happened in case you want me to send it to you

1 Like