So i took a look at the game trailer again and noticed that a few of the settlements were on hill in a middle of the forest. Obviously, this is a great defensive position but it begs the question where are they getting their water from? So i wanted to ask if there is a plan to include water consumption within the game because if so this would add a level of complexity to the game because it would give an additional incentive to the player to find the perfect spot to settle or a good push factor if that water starts to run out. Furthermore, it could force the player to make strategic decisions on where to move to next, do you go to the resource rich but poor water land next and hope you hit a good source of water with your first well or do you set up next to lake next to nearby rival tribes.
Also the system could be the reasoning behind most of your basic industry such as pottery production to allow for water storage and transportation. What do the rest of you think?