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Timing and aging configuration


I was wondering if timing and aging could be configurable. I mean, in same games, I can see how citizens start the game being 20 years old, and after one year in the village, they are 23 years old. Age rate does not match with time rate in the village. From my point of view this is not very realistic, and unfortunatelly I have not seem games that allow user to configure this.
Also, could timing be configurable? I mean, allows the users to set for example how many days are a season.


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A post was merged into an existing topic: In-game Time in AC