As we all know, city building games like these tend to come with a large amount of micromanagement. Some understandable, some a cumbersome hassle as you’re merely following seasonal cycles. And with that, I mean the assignment of jobs that can only be performed during summer time ingame.
How will Ancient Cities deal with this? Will there be season dependent jobs for the characters to be assigned? And if yes, will it be possible to assign jobs per season instead of having to keep swapping between e.g. farms and resource gathering till the end of days?